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AI Insights · Timothy · July 2021

Q2 2021: Top Tabletop Board Games on iOS in Latin America

Sensor Tower's data reveals the performance of leading tabletop board game apps on the iOS platform in Latin America during the second quarter of 2021. Trends highlight user engagement and app profitability.

Q2 2021: Top Tabletop Board Games on iOS in Latin America

Performance of Leading Tabletop Board Games on iOS in Latin America for Q2 2021

The second quarter of 2021 has shown varying trends for the top tabletop board game apps on the iOS platform in Latin America. Data from Sensor Tower provides insights into downloads, revenue, and weekly active users, offering a glimpse into the mobile board game landscape.

Parchisi STAR by Gameberry Labs from India saw a consistent performance with downloads peaking at approximately 40K in mid-April and then experiencing a slight decline to around 33K by the end of June. Revenue started at around $31K in late March, peaked at $32K in early April, and saw a gradual decrease, leveling off at roughly $26K by the end of Q2. Weekly active users showed a high of 640K in late March, with a dip to approximately 497K in late June.

Moonfrog's Ludo Club・Fun Dice Board Game, also from India, experienced a slight downward trend in downloads from about 29K at the end of March to 22K by late June. Revenue showed some fluctuations but ended on a high note with $8K in the final week of June, compared to $5K at the beginning of the quarter. Weekly active users were consistent, hovering around 130K to 140K, before slightly dropping to near 130K by the end of June.

Chess - Play & Learn by Chess.com, based in the US, maintained a relatively stable download rate that started at 16K in late March and reduced to 9K by the end of June. Revenues fluctuated between $5K and $6K for most of the quarter, with a dip to $4K in mid-June. Weekly active users saw a slight decline from 119K in late March to 94K by late June.

Beach Bum Ltd's Backgammon - Lord of the Board, from the US, had a modest number of downloads, starting at 227 and peaking at 212 by the end of June. Revenue saw a significant increase in early June, reaching $11K, compared to around $4K at the start of the quarter. The weekly active users remained fairly consistent, with a slight increase from 2.5K to 2.3K over the quarter.

Lastly, MONOPOLY: The Board Game by Marmalade Game Studio from the United Kingdom had downloads ranging from 391 at the start of the quarter to 303 at its end. Revenue showed minor fluctuations, remaining around $1K to $1.4K throughout the quarter. Weekly active users varied, with the highest at 722 in late March and the lowest at 369 in late June.

For further insights and detailed app performance analytics, Sensor Tower's data provides an extensive overview of the mobile app ecosystem.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021